Old One in fiction - Wikipedia, the free encyclopedia. Old One is a term for a deity or other ancient, powerful supernatural entity. This term is often used in fiction, primarily in fantasy and horror fiction. Cthulhu Mythos[edit]H. P. Lovecraft[edit]Throughout the weird fiction of H.
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P. Lovecraft, the term "Old Ones" is employed in various contexts. His first mention of the Old Ones appears in "The Call of Cthulhu" (1. R'lyeh. At one point in the story, Inspector John Legrasse of the New Orleans police department raids a cult ritual gathering, capturing several of its members: They worshipped, so they said, the Great Old Ones who lived ages before there were any men, and who came to the young world out of the sky. Those Old Ones were gone now, inside the earth and under the sea; but their dead bodies had told their secrets in dreams to the first men, who formed a cult which had never died.[1]Lovecraft also mentioned the Old Ones in "The Dunwich Horror" (1.
Download Call of Cthulhu and Other Stories Audiobook by H. P. Lovecraft, narrated by William Roberts. Join Audible and get Call of Cthulhu and Other Stories free from. (Late to the game, again, I know) On Lovecraft: I did a re-read of the complete works of Lovecraft about 3 years ago. He produced some brilliant works, and a lot of. I really agree that Yog-Sothoth is a basically immature conception, & unfitted for really serious literature. H.P. Lovecraft to Frank Belknap Long, February 27, 1931.
Outer God Yog- Sothoth.[2] In The Shadow Over Innsmouth (1. Old Ones had the power to keep the Deep Ones in check.[3] In Lovecraft's revision story "The Mound" (1.
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K'n- yan are referred to as "Old Ones".[4]In Lovecraft's novella At the Mountains of Madness (1. Old Ones" was another name for a fictional alien species, the Elder Things.[5] These creatures were said to have built cities around the world in ancient times, but were eventually relegated to Antarctica. At the end of their reign, they were all but destroyed by the shoggoths, a slave race of their own creation.
August Derleth[edit]August Derleth’s reinterpretations transformed the beings of Lovecraft's fictional mythology. Perhaps most importantly he introduced a good- versus- evil dichotomy between the Elder Gods and the Great Old Ones.
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More recently, however, scholars have come to accept that Derleth’s most fundamental innovation was the assignment of these beings to a single mythological pantheon as part of the overarching Cthulhu Mythos. One of the categories of this pantheon – the "Old Ones" or "Great Old Ones" – has become a standard in analyzing Lovecraft’s fiction. Other published fiction[edit]The Dark Is Rising[edit]In The Dark Is Rising (1. British author Susan Cooper, the Old Ones are agents of the Light, born as men and women, whose task is to prevent the Powers of the Dark from taking control of the world.
They are immortal but are not gods and most do not appear different than middle- aged humans. Their abilities include time- travel, shape- shifting, and ability to speak and understand various languages without having learned them. Most of their powers are designed to allow them to fulfill their goal of combat against the forces of the Dark and are activated upon reading The Book of Gramarye. Their full abilities are never detailed and they are often the protagonists in the series and serve as a balancing force to the Lords of the Dark who have similar powers.
The Dark Tower[edit]In The Dark Tower series (1. Stephen King, the "Old Ones" (sometimes also called "Great Old Ones") were a highly advanced civilization known as the Imperium that ruled All- World many centuries before the events detailed in the story. They were obsessed with technological development and saw their inventions as a solution to every challenge, replacing the immortal, magical essence of creation with mortal machinery. The Imperium harnessed the magic of the Dark Tower, using it to travel to other worlds and historical eras so that they could revel in destruction and death. In their hubris, the Old Ones sought to rule the entire space- time continuum, but in order to do this, they first had to destroy and then rebuild the Dark Tower. However, their attempt brought about a great catastrophe that spurred them to wage war against each other. The ancients managed to destroy themselves in one final battle, leaving Mid- world a radioactive wasteland.
Technological relics of the Old Ones' era can still be found scattered throughout the land. In the original version of the first Dark Tower novel, The Gunslinger, it was implied that the world of the Dark Tower series is a decayed future version of present- day Earth, thus the Great Old Ones are a future stage in the development of contemporary civilization. However, as the series evolved, it was revealed that All- World (the world inhabited by main character Roland Deschain) and Earth (or, more specifically, "Keystone Earth") are parallel worlds, or different "levels" of the Dark Tower, rather than a single world at different points along its history. The Dresden Files[edit]In The Dresden Files series of novels (2. Jim Butcher, the Old Ones are demons or dark gods who once ruled the world before mankind.
- The Cthulhu Mythos is a shared fictional universe, based on the work of American horror writer H. P. Lovecraft. The term was first coined by August Derleth, a.
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- Throughout the weird fiction of H. P. Lovecraft, the term 'Old Ones' is employed in various contexts. His first mention of the Old Ones appears in 'The Call of.
They were apparently banished from our reality. The Seventh Law of Magic prohibits the summoning of both the Old Ones and their minions the Walkers, or Outsiders. The Vampire Chronicles[edit]In The Vampire Chronicles series of novels (1.
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Anne Rice, characters Akasha and Enkil, progenitors of the vampire race – who appear in The Vampire Lestat (1. The Queen of The Damned (1.
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Those Who Must Be Kept" and "The Old Ones". Within this series, the term "Old Ones" is also used to describe several other obscure, centuries- old vampires who are much stronger and more powerful than the younger, recently made vampires. The Power of Five[edit]The Power of Five are a series of five novels (2. Anthony Horowitz in which 'the old ones' refers to a vague collection of demons (including half human and half animal mash- ups) attempting cross over through several "Gates" to enslave and torture the entire human race. The series also has many other similarities to H.
P. Lovecraft's Cthulu Mythos such as the old ones needing to play upon the avarice of a human organisation to be released into the world. Role- playing games[edit]Dungeons & Dragons[edit]The Advanced Dungeons & Dragons reference book Deities & Demigods (1. Cthulhu Mythos and provided statistics for the Old Ones and their various minions for optional use in player campaigns.[6]TSR published this material under the assumption that it was in the public domain, but Arkham House, claiming to hold the copyright, had already licensed it to Chaosium for their Call of Cthulhurole- playing game series. To stay the threat of legal action, TSR issued a second printing that credited Chaosium for granting them permission to use the material, but removed the content altogether from subsequent editions.
Among Immortal- level characters in Dungeons & Dragons Basic, the term "Old Ones" is applied to legendary beings possessing infinite power and lifespans who are thought to have created the multiverse. Their true abilities and goals remain strictly the province of rumor and speculation since no real evidence has been found either to confirm or disprove their existence.
The Old Ones have established a barrier called the Vortex Dimension between the higher planes wherein they reside and the rest of known reality which they fashioned as an experiment to determine if other beings can evolve and produce a new generation of "Old Ones".[7][8]In the Forgotten Realmscampaign setting, members of the vremyonni, a secretive brotherhood of ancient wizards in the nation of Rashemen, are commonly referred to as "Old Ones". All male Rashemi children who display magical aptitude are removed from their homes and sent to live with the vremyonni where they receive training in sorcery; there they must remain or else face permanent exile from their homeland. Both loyal to and respected by the witches who rule Rashemen, the vremyonni spend their unnaturally long lives engaged in arcane research and experimental spellcraft.[9][1. Palladium Fantasy[edit]The race of Alien Intelligences known as the Old Ones in the Palladium Fantasy Role- Playing Game (1. Kevin Siembieda and published by Palladium Books, are regarded as the most ancient and powerful beings in the Megaverse. Their presence and influence figure prominently in the Palladium Fantasy setting, but they also receive occasional mention in other role- playing game series from Palladium.[1.
Described as "the masters, if not the very source of magic" who appear as "hideous, oozing slimes and gelatinous mounds of flesh and tentacles",[1. After being overthrown and defeated through the combined efforts of various races under their rule, the Old Ones were placed into an enchanted slumber and hidden away in hopes that they will neither reawaken nor escape.[1. Warhammer[edit]Within Games Workshop's fantasy and science fiction settings there is reference to the Old Ones; these are implied to be the same creatures, though they have been presented in slightly different ways. Warhammer 4. 0,0. In the fictional universe of Warhammer 4.
Old Ones traveled through space manipulating minor species on several planets and growing them into tools for their battle against the C'tan. The Slann were probably their servants. Although a reference in the novel Ghostmaker (2. Old Ones could be the Eldar, all other instances that refer to both the Eldar and the Old Ones make clear that the two are separate races, the Eldar always being less powerful than — and usually servants and/or creations of — the Old Ones. Warhammer Fantasy.
Though less prevalent, the Old Ones also appeared in the background material for the Warhammer Fantasy setting. The Slann are the ruling caste of the Lizardmen.
Before the Lizardmen Army book was released, the race now known as the Old Ones were called the Slann (primarily referenced in the High Elf rulebook); after the book was released, they were renamed the Old Ones allowing the name "Slann" to be assigned to the mage- priests of the Lizardmen. No current allusions are made as to the physical appearance of the Old Ones, although it is assumed they were bipedal, as was the race that served them (the Slann, who in turn presided over the Saurus and Skinks: the Saurus being the warriors, the Skinks being in charge of work requiring more finesse).
A Lovecraftian Bestiary. H. P. Lovecraft to Frank Belknap Long, February 2.